![]() ![]() Taunt: Feature 1 Īttractive 2, Defensive Roll 1, Evasion 2, Fascinate 1, Improved Defense, Uncanny Dodge, TauntĪthletics (+2), Deception 12 (+14), Insight 6 (+9), Intimidation (+2), Investigation 6 (+9), Perception 8 (+11), Persuasion 8 (+10), Stealth 6 (+9) Strength 2, Stamina 3, Agility 3, Dexterity 3, Fighting 1, Intellect 3, Awareness 3, Presence 2 Note that the effects only last one round, though, so if you want to keep someone demoralized the whole fight then ask your GM if you can take a Feature letting you make the check as a free action once per turn (which seems to me like it should be okay). Demoralizing people is an Intimidation check, so just buy lots of ranks in that skill. In either case the technique is probably also Subtle.Ģ. You then want to apply Increased Range (Perception) and Sense-Dependent (Visual) for a single-target attack or Area (Visual Perception), Selective, and Limited (to a 180 o arc) for multi-target (the Limitation is assuming they have to be able to see the front of you). If so, that makes your base effect either Affliction or Damage resisted by Will. ![]() By "attacking" people with your looks do literally mean "So pretty they pass out?" How is chakra consumption being modeled, or are you just hand waving it?ġ. Any restrictions on Protection effects? Naruto is very much of the "you can become less punchable through training, but the only way to be less stabbable is via armor or ninjutsu" school of thought.ģ. What power level? I'm guessing 6 based on that point total.Ģ.
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